A short showcase game with 5 levels playable.

The goal of this game is for the player to take-off their rocket from a starting point, navigate a closed level and land on the target point, while being careful about their velocity and surrounding obstacles.

Controls: 

Left-Right Arrow or A - D keys to rotate the rocket. 

Space bar to apply main thrust.

Project Boost started as part of a section in Udemy Course  "Complete C# Unity Game Developer 3D" by GameDev.tv. Although the main concept of the game is from there, I built the project from scratch myself, using some royalty free assets found in Unity Store.

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